The story of a woman, her fetishes, society and how architecture frames it all.
At the beginning we have to look at the leading mantra – There stands a VILLA outside a VILLAGE inhabited by a VILLAIN – which gives a relevant overview of how the architectural project is structured and which main points were put in consideration while developing the narrative mirroring social aspects and conflicts in today’s world.
The VILLA is the main architectural point this thesis focuses on. There are some side references as the shopfront, the single family home, the flat, and a couple more, which will be looked at as well. The questions of what is considered a villa and what would not be considered a villa arose and were compiled. Throughout the project a villa is presented as collective object representing the singularly elaborated subjects.
As a relevant and mostly influential factor of the architectural design, the VILLAGE is put in reference to the location. The location, which in this project is Hellersdorf, a part of Berlin, located rather on the outside. Connecting to a social problem we nowadays face rather often, the cancelation of a person. Therefore, the location is brought smoothly into the created narrative linking one point after another.
The VILLAIN carrying the design and tying the narrative together is Cruella De Vil, who is known through her character in the story of 101 Dalmatians. Her characteristics and fetishes are developed and shown within the narrative reflecting on the project. Through this approach it is possible to link the occurring social problems and her point of view to the suggested architectural solution.
The cancelation of a person. The questions what is real and what is fake, what is appropriate at this time of age and who is the judge of that, do we follow the rules or do we make them. All those questions and a couple more will be brought up and put into context in order to present a problem, a point of view, trough the eyes of Cruella, as well as a solution.
Trough text and poems in combination with the medium of collages and images the story is presented and brought to live. The visuals are used to create a feeling of what is talked about and are representative of how the translation into architecture might look like. The focus was on underlining the storyline rather than on the singular possibilities of every architectural decission. A video was created and used to transfer the story into yet another medium. To be respective of the time we live in various techniques of AI tools were used to create and transmit the narrative. Alice, Xenotheka, Panoramas of Cinema, Midjourney and Chat GPT were used and reinterpreted to create and modify existing into combinations of existing. Sounds like some kind of Renaissance, doesn‘t it?